It must be hard living in the shadow of your older brother, especially if he’s shorter than you, you’ll probably end up with a bad back.
Aching spine aside its hard to feel too sorry for Luigi. Yeah sure he’s usually the support character but Nintendo have been celebrating the year of Luigi well out of 2013 and will continue to do so until the end of March this year.
Luigi also got to star in what is probably one of the strongest titles available for the 3DS. And while he only ended up with an ectoplasm saliva snog from a ghost dog as opposed to a dainty kiss from a Princess. Luigi was still saving not only the day, but his brother Mario as well.
The missions are perfectly sized, yeah remakes like Ocarina of Time are all well and good for the 3DS as you can impress friends with your palm powerhouse in a bid to alleviate the small todger syndrome that’s constantly nagging at the back of most hand held gamers minds. But, in all honesty, who actually wants to sit at home on a hand held when there is usually a console to provide a more impressive experience.
Luigi’s Mansion 2’s bite sized levels make it possible to play on the bus. One of my favourite things about the original on the Gamecube was the massive mansion and constantly uncovering new rooms within the same huge play area. This kind of level layout wouldn’t have worked on the 3DS and thankfully Next Level Games realised this. Rather than shoe horn home console level design into a hand held title, Next Level created lots of different smaller mansions providing a more accessible and arguably improved and more varied experience.
Towards the end of the game I was beginning to feel that objectives were beginning to get a bit more formulaic and a bit over familiar. However the boss battles and well judged increasing difficulty curve were enough to keep me interested.
The main criticism that we have towards the game isn’t so much a criticism of Luigi’s Mansion 2 but more of the 3DS itself. The controls are slightly irksome and highlight how much better the system would have been if it were born with a second analogue stick. When facing ghosts with your flashlight charged it is impossible to turn, so if a pesky ghost quickly goes past you find yourself furiously trying to strafe in a circle like a crab with an inner ear infection.
Where the game really comes into its own though is through the characterisation of Luigi himself. The animations during gameplay and the cut scenes build a more likeable, realistic and loveable character than Disney have managed in ages. In fact I would go as far to say, that with his limited dialogue Level 5 have created the most endearing computer animated character since Pixar’s Wall-E.
Once you have finished the game if you are hankering after some more Mansion action, then there are plenty of collectible gems hidden away in secret coves that will have you hoovering like a granny who’s taken the wrong dosage of her painkillers.
There are also plenty of bonus levels to be unlocked by hunting down and sucking up all of the troublesome Boos. The multiplayer is also a noble attempt, being able to partner up online with other players to suck up ghosts is interesting but not half as much fun as running around trying to get more points than the other players and grabbing the treasure before they can.
If you are looking for a charming, easily accessible title for the 3DS then we really recommend you take a look at Luigi’s Mansion 2 on the 3DS, trust us you will have a spiritual experience.
System: Nintendo 3DS
Bought From: HMV